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Cheap Thrills – Alan Wake

3 May

The following is a paper I did for an English class. We were supposed to write a review, so…I did. This is what I came up with:

“But nightmares exist outside of logic, and there’s little fun to be had in explanations; they’re antithetical to the poetry of fear.” – Stephen King

Alan Wake, a psychological thriller developed by Remedy Entertainment for the Xbox 360, opens with the above quote by Stephen King, and the titular character narrating what seems to be the central theme of the game. According to Wake, the “Why?” is never as important as the emotions one goes through during a horrifying experience. There’s nothing wrong with that sentiment. In fact, I mostly agree with it. But Alan Wake forgoes the “Why?” almost entirely, in favor of nonsensical exposition and repetitive, tired shooting mechanics that would be more at home in Max Payne 3 than something rooted in psychological horror.

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I’ve Simply No More Room for All Your Dead Space.

26 Apr

I was really stoked for Dead Space 2. So stoked, in fact, that I played it through two-and-a-half times. But in doing so I unearthed most of the game’s flaws, and they’re such that I don’t think I’ll ever play the game again. I guess it’s unfortunate, but at the same time, a game with the kind of flaws I noticed doesn’t really deserve to sit on my shelf. Sorry.

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Under the Radar Vol. 1

15 Jan

Under the Radar will be a weekly article on the games I think aren’t getting much press, or there just isn’t a lot of buzz about them for whatever reason. I’ll feature a single game each week until the well runs dry, and hopefully that won’t happen for a long while. This week’s game is…….dum dum dummm………..F.E.A.R. 2: Project Origin.

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